ODFX Vector Import geometry node

Colors from the vector format are assigned as Primitive Cd Attributes. Width: Is the size of the resulting object in meters on the width Quadrangulate: Tries to create quads Combine Paths: Will try to minimize the paths, but also ignores Color attributes.

Line Subdivisions is variable between 0 & 100 (4 is a good default). The Higher the value, the more subdivisions along the edges

Subdivision Types include ADAPTIVE (Curves Subdivided until flat enough, as determined by line subdivisions), UNIFORM (all curves bisected line subdivision times) and EVEN (Curves subdivided until segments have a comman length (by line subdivisions)

For best results, play around with the clean/Fuse settings as well. Not always do the defaults offer the best result. Sometimes, the options in the Clean section can actually make the result worse, so check disabling them as well if you find issues.

Example Import:

Untitled

<aside> ⚠️ This makes use of Howard Trickey’s io-vector plugin for Blender. He can be reached and thanked at [email protected] and the original source is available here

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